Tag / Destiny

Destiny is an online-only multiplayer first-person shooter video game developed by Bungie and published by Activision. It was released worldwide on September 9, 2014, for the PlayStation 3, PlayStation 4, Xbox 360, and Xbox One consoles. Destiny marked Bungie’s first new console franchise since the Halo series, and it was the first game in a ten-year agreement between Bungie and Activision. Set in a “mythic science fiction" world, the game features a multiplayer “shared-world" environment with elements of role-playing games. Activities in Destiny are divided among player versus environment (PvE) and player versus player (PvP) game types. In addition to normal story missions, PvE features three-player “strikes" and six-player raids. A free roam patrol mode is also available for each planet and features public events. PvP features objective-based modes, as well as traditional deathmatch game modes.

Destiny

Destiny: Race to beat the Service Split

It has been almost two years since I published my "First Impressions" article about Destiny and now is probably the best time for me to expand upon what I said back then. With news of an imminent service split in Destiny hitting me from out of nowhere (apparently it's been known for months), I was pushed back into the game in an attempt to finish off my characters before August 16.

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Destiny: First Impressions

I came to the Destiny party a little late having ignored much of the pre-release hype, and it seems that I've joined at an interesting time. Destiny's player-base is on the verge of rioting as information surfaced that the game changed dramatically within the last year of development, resulting in a lot of content either removed from release or shelved for further DLC. Nothing hurts your IP more than deceiving the target audience. You think they'd have learned from Capcom's on-disc DLC PR disaster, but it is seems that once again the powers at the top have dictated that money be the primary goal and not enjoyment. To add to the fire, the player-base has been peppered with updates to fix "loot cave" drop rates, which was exactly as popular as you'd expect. Enough of the game's current state, onto my first impressions.